Showing posts with label SF. Show all posts
Showing posts with label SF. Show all posts

Monday, June 1, 2009

The Yellow Clearance Black Box Blues (The Theory And Practice Of GMing RPGs) Part I

The title comes from a classic pen and and paper RPG from the 80s called "Paranoia".  The political lamp is decidedly NOT lit.  After recounting my lawn-a-cide last time, I find that I am interested in discussing other things that are going on around here rather than just what's going on in Washington.  I do have other interests.

One of those things is "Geek Night".  As it happens those of us out there (like Stephen Colbert) who played D&D when we were little nerdlets occasionally visit the mothership.  So for the better part of two years I have been playing D&D 3.5 with a bunch of very cool folks, discovering that you can have even more fun with elves when you're an adult (for one thing, by calling them "tree humpers"...they HATE that) than when you're a teenager.  We've been meeting every other week (mostly) with the same crew of folks (mostly) and having a high old time (mostly).

We first started playing in "Forgotten Realms", the by now default D&D setting.  One problem.  Thanks to having been designed back in the dark ages (the AD&D era) it had a LOT of baggage.  Not least of which is a series of merchandising novels that pretty much put you in a straitjacket.  There's one way to present (and play) Forgotten Realms, and don't you DARE violate the way it's supposed to be.

Booooorrr--ING!  Thieves are thieves, Fighters are fighters, etc., etc. ad nauseum absurdum.

So when we lost our wizard to ennui and our flagrant lack of compliance with the way he thought way we should be playing (see above) one of our number trotted out the new "default" D&D setting from Wizards Of The Coast..."Eberron".  Now I will freely admit that the conceit of Eberron--that magic in many ways replaces technology but with similar effective end points--is simply a gimmick to allow elves to duel with orcs on top of moving railroad trains, while the dwarf hijacks an airship to swoop down and rescue the orc from the vicious elven mercenary (think Mission Impossible meets The Good, The Bad And the Pointy Eared).  But it is well executed.  Pretty fun too...it allowed me to play a shapeshifter with a nasty case of PTSD as result of his experiences at the end of an all encompassing world war.

But D&D has a problem, a systemic one.  There's a "sweet spot" to the game...starting about Level 5 and ending about Level 13.  Most of the interesting stuff happens in between those two points...before Level 5 a stiff breeze can cripple you and after Level 13 or so the scaling gets out of hand and you increasingly find it difficult to throw out a challenge that isn't either too much or too little...an oscillating system forever on the verge of getting out of control.  Our group collectively started getting close to 13 and we were running out of prepublished stuff to play (for the reason I just outlined you don't see many commercial modules for Levels 15 to 20...it's all but impossible to get the level of difficulty "just right" at that point...it HAS to be personalized).  The GM for Eberron is getting his Master's and wanted some relief from prepping.  It was getting time consuming.

That's when I stepped in.  As it happened, I had something I was really, REALLY interested in revisiting.  When we were casting about for a way to not have to end "geek night" when we lost the aforementioned Fandamentalist, and before we settled on Eberron, I had been lamenting the loss over many a relocation (some more frantically rushed than others...leases will run out from time to time) of all but the dreg ends of what had been a truly impressive collection of pen and paper RPG games.

The loss I felt most keenly was a game called Traveller.  It was, to SF RPGs what D&D was to Fantasy RPGs...the very first, the wellspring, the alpha and omega from which all subsequent games derived.  Its system was gloriously different from the d20 system we were playing.  It had all KINDS of spiffy aspects, including a character generation system that started you out with your mature skill set (instead of the usual generic, "You have left home to seek your fortune..." start) and a backstory as famous in its time as Forgotten Realms is to D&D now.

So there I was, hanging out in a game shop trying to find some Eberron sourcebooks when I ran across the reprint.  Apparently Marc Miller, the original designer of Traveller, had decided to reprint the old "little black books" of Traveller having reacquired the rights to the game at some point in the past.  After a quick consultation with the group regarding their willingness to contemplate playing something other than D&D at some point (the consensus was "why not") I started acquiring books and refamiliarizing myself with the game system and campaign setting.

This has gone on for a bit so I will leave you with this insight, stolen blatantly from Spiegelman's "Maus"...

And here my troubles began.

Monday, November 3, 2008

'Twas The Night Before...

OK. What the fuck am I going to do with my time, now that the campaign is ending?

Well, likely there will be cabinet pick decisions to look at and pontificate about. There's the ever popular, "What on God's earth will Bush do in the final three months to screw the country up further?" (Hint: "Executive Orders"...it's gonna be Christmas in...um...well...December...for every business group and right wing anti-science group).

But we just got a look at final polls by way of fivethirtyeight.com. It's coming down to Obama +7, and McCain has to run the fucking table just to have a longshot. They're calling it at 98.1% chance of Obama victory now. On the all important Electoral Outlook:

Far more important, of course, is the race for 270 electors. It appears almost certain that Obama will capture all of the states won by John Kerry in 2008. Pennsylvania, while certainly having tightened somewhat over the course of the past two weeks, appears to be holding at a margin of about +8 for Obama, with very few remaining undecideds. Obama also appears almost certain to capture Iowa and New Mexico, which were won by Al Gore in 2000. Collectively, these states total 264 electoral votes, leaving Obama
just 5 votes shy of a tie and 6 of a win.


Obama has any number of states to collect those 5 or 6 votes. In inverse order of difficulty, these include Colorado, Virginia, Nevada, Ohio, Florida, North Carolina, Missouri and Indiana. Obama is the signficant favorite in several of these states; winning any one of them may be fairly difficult for John McCain, but winning all of them at once, as John McCain probably must do, is nearly impossible

So what to do?

Well, I'm glad you asked. Last week I found a DELIGHTFUL site called tvtropes.org. The name is a little disingenuous, as it also covers written fiction, comic books, movies and so on.

Anvilicious? Didn't know it. Don't know what I'd do without it now.

Dropped a Bridge on Him? Marvel claims to do it all the time, only to be followed with bringing the character Back From the Dead.

You can spend HOURS on this site.

As for the election? I plan to blog while watching the results tomorrow. Check in for updates. Or to send nasty-grams in the comments.

Monday, September 17, 2007

So You All Talked Me Into It

All right, all right. Friends, and not a few victims of my righteous rants, have talked me into this. From time to time I have been known to send out emails, usually after I've seen something online that makes me crazy. Some of them have verged on the poetic, if I do say so myself, as long as your definition of "poetic" includes "obscenity laced with a lot of caps".

Assuming that for some reason, far be it from me to fathom, you don't already know me, let me tell you a bit about myself. I have a Bachelor's in Anthropology and a Master's in Business Administration. Try and wrap your brain around THAT one. I'm a former combat arms officer in the United States Army, which means that my left of center politics are somewhat unusual and my penchant for potty language is endemic. So, if scatology and blasphemic utterances bother you: Stop fucking reading this goddamn post, shitbird...in fact clear the fuck out right now and never return. Nothing makes me crazier than someone who thinks torture is just fine but gets the vapors when confronted with four letter words.

Other than that, I'm a Red Sox fan. I like baseball and could care less about football. An obsession with football and George W Bush are two of the many things Texas owes the rest of us for. I read, mostly geeky SF, so that may pop up from time to time, not to mention a fairly toxic videogame obsession. And as a card carrying member of Gen X, I'm not above the occasional pop culture reference.

So there you have a few things you might see here...in descending order of frequency: Posts on politics from a left of center perspective, a fair amount of "So and so is an overrated hack of an author" or "Let me tell you about why Halo 3 is teh timesuck," and appreciation of bad 80s movies.

Oh, and if you want to comment, feel free. I'll feel free to call you a fucktard if you approve of anything Bush has done, up to and including his latest bowel movement, but have at it. I've always wanted to find a Repub who's willing to stand up in some forum other than Dittoheadland. Surprise me.